About Panic Button
Whether we're working on your projects or our projects, the goal is to make every piece of everything we touch better because we are part of it.
We fill our days working with great people – Professional, talented, and personable Staff, Clients, and Partners who want to create tremendous opportunities together, and this creates a lot of opportunity in the diversity and flexibility of projects we do as a studio.
Founded in 2007 by industry veterans, Panic Button is a video game studio doing a bunch of diverse work (console through mobile), and we're growing. At our core, we're a reputation-based studio that takes on challenging work, and we deliver on our commitments.
We have a solid history as an agile game developer specializing in co-development, ports, full game production, and original IP.
We have great relationships with the massive talent pool available locally and around the world, and that lets us grow quickly to meet project needs.
In our previous lives, we've worked on multiple titles (from Turok to Disney Epic Mickey) on multiple platforms (including current consoles, mobile platforms, and the next generation).
We are registered developers for Apple, Microsoft, Nintendo, and Sony. We work with several partners, including Microsoft Studios, BioWare, and Twisted Pixel.
We use a wide range of internal tech solutions and licensed middleware packages, tailored to suit the needs of our partners, budgets, and projects.
Panic Button is located in Austin, Texas.