About Panic Button
We create high-quality content, making original properties and offering co-development, ports, work-for-hire, and specialized skills such as high-end, low-level optimization and rendering.
Founded in 2007 by industry veterans, Panic Button is a video game studio doing a bunch of unique work (console, future hardware, VR, PC, and mobile). At our core, we're a reputation-based studio that takes on challenging work, and we deliver on our commitments.
We have a solid history as an agile game developer specializing in co-development, ports, full game production, and original IP.
We have great relationships with the massive talent pool available locally and around the world, letting us quickly meet project needs.
Whether we're working on your projects or our projects, the goal is to make every piece of everything we touch better because we are part of it.
We fill our days working with great people – Professional, talented, and personable Staff, Clients, and Partners who want to do big things together, and this creates a lot of opportunity in the diversity and flexibility of studio projects.
In our previous lives, we've worked on multiple titles (from Turok to Disney Epic Mickey) on multiple platforms (including current consoles, mobile platforms, and upcoming hardware).
We are registered developers for Microsoft, Nintendo, Sony, Apple, and Android. We work with several partners, including Microsoft Studios, BioWare, and Twisted Pixel.
We use a wide range of internal tech solutions and licensed middleware packages, tailored to suit the needs of our partners, budgets, and projects.
Panic Button is located in Austin, Texas.